Agricola Victory Conditions
1–5 players150 minby Uwe RosenbergLookout Games
The player with the most Victory Points is the winner. If there is a tie, the tied players share the victory.
End Game Trigger
The game ends after the Harvest at the end of the 14th round (Stage 6).
Scoring Categories
- Fields
- Pastures
- Grain
- Vegetables
- Sheep
- Wild boar
- Cattle
- Unused farmyard spaces
- Fenced stables
- Clay hut rooms
- Stone house rooms
- Family members
- Improvement and Occupation cards
- Begging cards