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Plains Indian Wars Rules Reference

1–4 players90 minby John PoniskeGMT Games
Plains Indian Wars is a card-driven wargame about the nineteenth century struggle between the United States and Plains Indian tribes to control the Great Plains. Players command major and minor factions using unique card decks to place cubes, move groups across regions, and resolve engagements with custom faction dice. The game features area control, asymmetric factions, and a race to complete (or prevent) the Transcontinental Railroad.

Objective

Amass the most victory points by controlling regions, completing or blocking the Transcontinental Railroad, and achieving faction-specific goals by the end of the game.

Includes 1 Board, 4 Cards, 1 Dice, 2 Tokens, 7 Meeples. View all components →

Gamers Paper
Your board game rules companion — quick reference at the table so you can focus on playing.
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Setup Guides
Step-by-step setup for any player count
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Card References
Browse cards, abilities, and effects
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Scoring Tools
Track scores and victory conditions
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